Gameplay Ability System & tags¶
Gameplay cues, attribute sets, runtime AbilitySystemComponent inspection, and GameplayTags.
4 toolset(s), 20 tool(s). Full schemas in the raw catalog.
GASToolsets.AbilitySystemInspectorToolset · raw schemas¶
Provides tools for inspecting the runtime state of an AbilitySystemComponent.
| Tool | Summary |
|---|---|
GASToolsets.AbilitySystemInspectorToolset.GetActiveEffects |
Returns all gameplay effects currently active on the actor's |
GASToolsets.AbilitySystemInspectorToolset.GetActiveTags |
Returns the gameplay tags currently owned by the actor's |
GASToolsets.AbilitySystemInspectorToolset.GetAttributeValues |
Returns the current base and modified values of all gameplay attributes |
GASToolsets.AbilitySystemInspectorToolset.GetGrantedAbilities |
Returns all abilities granted to the actor's AbilitySystemComponent. |
GASToolsets.AttributeSetToolset · raw schemas¶
Provides tools for discovering AttributeSet classes and their gameplay attributes.
| Tool | Summary |
|---|---|
GASToolsets.AttributeSetToolset.FindAttributeSetClasses |
Returns all AttributeSet subclasses found in the project, including their attributes. |
GASToolsets.AttributeSetToolset.ListAttributes |
Returns the gameplay attributes defined on a specific AttributeSet class. |
GASToolsets.GameplayCueToolset · raw schemas¶
Provides tools for inspecting, executing, and managing gameplay cues and their notify assets.
| Tool | Summary |
|---|---|
GASToolsets.GameplayCueToolset.AddCueTag |
Adds a new gameplay cue tag to the project. |
GASToolsets.GameplayCueToolset.CreateCueNotifyAsset |
Creates a new GameplayCueNotify Blueprint asset at the specified content browser location. |
GASToolsets.GameplayCueToolset.ExecuteCueOnSelectedActor |
Executes a gameplay cue non-replicated on the currently selected actor in the editor. |
GASToolsets.GameplayCueToolset.FindCueNotifyAssets |
Returns all GameplayCueNotify assets found in the project via the asset registry. |
GASToolsets.GameplayCueToolset.FindCueTagsWithoutNotifies |
Returns gameplay cue tags that have no corresponding GameplayCueNotify asset in the project. |
GASToolsets.GameplayCueToolset.GetCueInfo |
Returns information about a specific gameplay cue, including its notify asset. |
GASToolsets.GameplayCueToolset.ListCues |
Returns gameplay cue tags registered in the project. |
GASToolsets.GameplayCueToolset.RemoveCueTag |
Removes a gameplay cue tag from the project. |
GameplayTagsToolset.GameplayTagsToolset · raw schemas¶
Provides tools for reading and managing gameplay tags in the project's GameplayTagsManager.
| Tool | Summary |
|---|---|
GameplayTagsToolset.GameplayTagsToolset.AddTag |
Adds a new gameplay tag to the project. |
GameplayTagsToolset.GameplayTagsToolset.FindReferencersByTag |
Returns assets that reference a gameplay tag. |
GameplayTagsToolset.GameplayTagsToolset.GetTagInfo |
Returns detailed information about a specific gameplay tag. |
GameplayTagsToolset.GameplayTagsToolset.ListTags |
Returns gameplay tags registered in the project. |
GameplayTagsToolset.GameplayTagsToolset.RemoveTag |
Removes a gameplay tag from the project. |
GameplayTagsToolset.GameplayTagsToolset.RenameTag |
Renames a gameplay tag, updating all references in the project. |