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Blueprint graphs & logic

Blueprint graphs, nodes, pins, variables, components, and the graph DSL.

1 toolset(s), 53 tool(s). Full schemas in the raw catalog.

editor_toolset.toolsets.blueprint.BlueprintTools · raw schemas

Provides tools for working with Blueprints.

Tool Summary
editor_toolset.toolsets.blueprint.BlueprintTools.add_component_bound_event Creates a component bound event node in the event graph.
editor_toolset.toolsets.blueprint.BlueprintTools.add_event Adds an event node to the Blueprint's event graph.
editor_toolset.toolsets.blueprint.BlueprintTools.add_event_dispatcher Adds an event dispatcher to a Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.add_function_graph Adds a function graph to the Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.add_function_param Adds an input or output to a function or event dispatcher
editor_toolset.toolsets.blueprint.BlueprintTools.add_node_pin Adds a pin to a node that supports dynamic pin addition.
editor_toolset.toolsets.blueprint.BlueprintTools.add_object_function_param Adds an object reference input or output to a function or event dispatcher.
editor_toolset.toolsets.blueprint.BlueprintTools.add_object_variable Adds a member or local variable that holds an object reference to a Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.add_struct_function_param Adds a struct input or output to a function or event dispatcher.
editor_toolset.toolsets.blueprint.BlueprintTools.add_struct_variable Adds a member or local variable of a struct type to a Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.add_variable Adds a member or local variable to a Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.arrange_nodes Arranges a list of nodes in a readable left-to-right layout.
editor_toolset.toolsets.blueprint.BlueprintTools.break_pins Breaks the connection between two pins.
editor_toolset.toolsets.blueprint.BlueprintTools.compile_blueprint Compiles the given Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.connect_pins Makes a connection between source (output) and dest (input) pins.
editor_toolset.toolsets.blueprint.BlueprintTools.create Creates a new Blueprint asset in the project.
editor_toolset.toolsets.blueprint.BlueprintTools.create_node Adds a new node to the graph.
editor_toolset.toolsets.blueprint.BlueprintTools.delete_node Deletes the node from its graph.
editor_toolset.toolsets.blueprint.BlueprintTools.find_node_categories Retrieves a list of available node categories in a Blueprint graph, optionally filtered by compatible input and/or output pin types
editor_toolset.toolsets.blueprint.BlueprintTools.find_node_types Finds node types that can be created in a particular graph meeting the search criteria.
editor_toolset.toolsets.blueprint.BlueprintTools.find_nodes Finds nodes in a graph by title, class, and/or execution role.
editor_toolset.toolsets.blueprint.BlueprintTools.get_connected_subgraph Returns detailed information for all nodes connected to the given node.
editor_toolset.toolsets.blueprint.BlueprintTools.get_create_event_function Returns the function currently bound to a Create Event node.
editor_toolset.toolsets.blueprint.BlueprintTools.get_default_object Returns the Class Default Object (CDO) for a Blueprint's.
editor_toolset.toolsets.blueprint.BlueprintTools.get_graph Retrieves a specific graph from a Blueprint asset by name.
editor_toolset.toolsets.blueprint.BlueprintTools.get_graph_dsl_docs Returns the full syntax reference for write_graph_dsl.
editor_toolset.toolsets.blueprint.BlueprintTools.get_node_infos Retrieves detailed information for a list of Blueprint graph nodes.
editor_toolset.toolsets.blueprint.BlueprintTools.get_node_type_pins Returns the pin names and types for a node type.
editor_toolset.toolsets.blueprint.BlueprintTools.get_parent Returns the parent class of a Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.get_pin_value Gets the value of a Blueprint graph pin.
editor_toolset.toolsets.blueprint.BlueprintTools.get_variable_category Gets the user-defined category of a Blueprint member variable.
editor_toolset.toolsets.blueprint.BlueprintTools.get_variable_replication Gets the replication mode of a Blueprint member variable.
editor_toolset.toolsets.blueprint.BlueprintTools.list_compatible_event_functions Lists functions that can be bound to a Create Event node.
editor_toolset.toolsets.blueprint.BlueprintTools.list_component_events Lists the bindable delegate events available on a component.
editor_toolset.toolsets.blueprint.BlueprintTools.list_event_dispatchers Lists all event dispatchers defined on a Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.list_events Lists all events visible on the Blueprint — locally defined custom events
editor_toolset.toolsets.blueprint.BlueprintTools.list_functions Lists all functions visible on the Blueprint — locally defined plus
editor_toolset.toolsets.blueprint.BlueprintTools.list_graphs Lists all graphs in the Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.list_variables Lists member or local variables defined on a Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.read_graph_dsl Reads a Blueprint graph and returns a DSL script.
editor_toolset.toolsets.blueprint.BlueprintTools.remove_function_graph Removes a function graph or event dispatcher from the Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.remove_function_param Removes an input or output from a function or event dispatcher.
editor_toolset.toolsets.blueprint.BlueprintTools.remove_node_pin Removes a specific pin from a node that supports dynamic pin removal.
editor_toolset.toolsets.blueprint.BlueprintTools.remove_variable Removes a member or local variable from a Blueprint.
editor_toolset.toolsets.blueprint.BlueprintTools.retarget_node_class Replaces a node's baked-in class reference from old_class to new_class in place.
editor_toolset.toolsets.blueprint.BlueprintTools.set_create_event_function Binds a function to a Create Event node.
editor_toolset.toolsets.blueprint.BlueprintTools.set_node_position Sets a new position for the node.
editor_toolset.toolsets.blueprint.BlueprintTools.set_parent Reparents a Blueprint to a new parent class.
editor_toolset.toolsets.blueprint.BlueprintTools.set_pin_value Sets the value of a Blueprint graph pin.
editor_toolset.toolsets.blueprint.BlueprintTools.set_variable_category Sets the user-defined category on a Blueprint member variable.
editor_toolset.toolsets.blueprint.BlueprintTools.set_variable_instance_editable Sets whether a member variable is editable per-instance on actors placed in the level.
editor_toolset.toolsets.blueprint.BlueprintTools.set_variable_replication Sets the replication mode on a Blueprint member variable.
editor_toolset.toolsets.blueprint.BlueprintTools.write_graph_dsl Populates a Blueprint graph with nodes from a DSL script and compiles the Blueprint.