Blueprint graphs & logic¶
Blueprint graphs, nodes, pins, variables, components, and the graph DSL.
1 toolset(s), 53 tool(s). Full schemas in the raw catalog.
editor_toolset.toolsets.blueprint.BlueprintTools · raw schemas¶
Provides tools for working with Blueprints.
| Tool | Summary |
|---|---|
editor_toolset.toolsets.blueprint.BlueprintTools.add_component_bound_event |
Creates a component bound event node in the event graph. |
editor_toolset.toolsets.blueprint.BlueprintTools.add_event |
Adds an event node to the Blueprint's event graph. |
editor_toolset.toolsets.blueprint.BlueprintTools.add_event_dispatcher |
Adds an event dispatcher to a Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.add_function_graph |
Adds a function graph to the Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.add_function_param |
Adds an input or output to a function or event dispatcher |
editor_toolset.toolsets.blueprint.BlueprintTools.add_node_pin |
Adds a pin to a node that supports dynamic pin addition. |
editor_toolset.toolsets.blueprint.BlueprintTools.add_object_function_param |
Adds an object reference input or output to a function or event dispatcher. |
editor_toolset.toolsets.blueprint.BlueprintTools.add_object_variable |
Adds a member or local variable that holds an object reference to a Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.add_struct_function_param |
Adds a struct input or output to a function or event dispatcher. |
editor_toolset.toolsets.blueprint.BlueprintTools.add_struct_variable |
Adds a member or local variable of a struct type to a Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.add_variable |
Adds a member or local variable to a Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.arrange_nodes |
Arranges a list of nodes in a readable left-to-right layout. |
editor_toolset.toolsets.blueprint.BlueprintTools.break_pins |
Breaks the connection between two pins. |
editor_toolset.toolsets.blueprint.BlueprintTools.compile_blueprint |
Compiles the given Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.connect_pins |
Makes a connection between source (output) and dest (input) pins. |
editor_toolset.toolsets.blueprint.BlueprintTools.create |
Creates a new Blueprint asset in the project. |
editor_toolset.toolsets.blueprint.BlueprintTools.create_node |
Adds a new node to the graph. |
editor_toolset.toolsets.blueprint.BlueprintTools.delete_node |
Deletes the node from its graph. |
editor_toolset.toolsets.blueprint.BlueprintTools.find_node_categories |
Retrieves a list of available node categories in a Blueprint graph, optionally filtered by compatible input and/or output pin types |
editor_toolset.toolsets.blueprint.BlueprintTools.find_node_types |
Finds node types that can be created in a particular graph meeting the search criteria. |
editor_toolset.toolsets.blueprint.BlueprintTools.find_nodes |
Finds nodes in a graph by title, class, and/or execution role. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_connected_subgraph |
Returns detailed information for all nodes connected to the given node. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_create_event_function |
Returns the function currently bound to a Create Event node. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_default_object |
Returns the Class Default Object (CDO) for a Blueprint's. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_graph |
Retrieves a specific graph from a Blueprint asset by name. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_graph_dsl_docs |
Returns the full syntax reference for write_graph_dsl. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_node_infos |
Retrieves detailed information for a list of Blueprint graph nodes. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_node_type_pins |
Returns the pin names and types for a node type. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_parent |
Returns the parent class of a Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_pin_value |
Gets the value of a Blueprint graph pin. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_variable_category |
Gets the user-defined category of a Blueprint member variable. |
editor_toolset.toolsets.blueprint.BlueprintTools.get_variable_replication |
Gets the replication mode of a Blueprint member variable. |
editor_toolset.toolsets.blueprint.BlueprintTools.list_compatible_event_functions |
Lists functions that can be bound to a Create Event node. |
editor_toolset.toolsets.blueprint.BlueprintTools.list_component_events |
Lists the bindable delegate events available on a component. |
editor_toolset.toolsets.blueprint.BlueprintTools.list_event_dispatchers |
Lists all event dispatchers defined on a Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.list_events |
Lists all events visible on the Blueprint — locally defined custom events |
editor_toolset.toolsets.blueprint.BlueprintTools.list_functions |
Lists all functions visible on the Blueprint — locally defined plus |
editor_toolset.toolsets.blueprint.BlueprintTools.list_graphs |
Lists all graphs in the Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.list_variables |
Lists member or local variables defined on a Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.read_graph_dsl |
Reads a Blueprint graph and returns a DSL script. |
editor_toolset.toolsets.blueprint.BlueprintTools.remove_function_graph |
Removes a function graph or event dispatcher from the Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.remove_function_param |
Removes an input or output from a function or event dispatcher. |
editor_toolset.toolsets.blueprint.BlueprintTools.remove_node_pin |
Removes a specific pin from a node that supports dynamic pin removal. |
editor_toolset.toolsets.blueprint.BlueprintTools.remove_variable |
Removes a member or local variable from a Blueprint. |
editor_toolset.toolsets.blueprint.BlueprintTools.retarget_node_class |
Replaces a node's baked-in class reference from old_class to new_class in place. |
editor_toolset.toolsets.blueprint.BlueprintTools.set_create_event_function |
Binds a function to a Create Event node. |
editor_toolset.toolsets.blueprint.BlueprintTools.set_node_position |
Sets a new position for the node. |
editor_toolset.toolsets.blueprint.BlueprintTools.set_parent |
Reparents a Blueprint to a new parent class. |
editor_toolset.toolsets.blueprint.BlueprintTools.set_pin_value |
Sets the value of a Blueprint graph pin. |
editor_toolset.toolsets.blueprint.BlueprintTools.set_variable_category |
Sets the user-defined category on a Blueprint member variable. |
editor_toolset.toolsets.blueprint.BlueprintTools.set_variable_instance_editable |
Sets whether a member variable is editable per-instance on actors placed in the level. |
editor_toolset.toolsets.blueprint.BlueprintTools.set_variable_replication |
Sets the replication mode on a Blueprint member variable. |
editor_toolset.toolsets.blueprint.BlueprintTools.write_graph_dsl |
Populates a Blueprint graph with nodes from a DSL script and compiles the Blueprint. |